[p2pu-webcraft] webcraft 101 challenges: a start

John Britton john at p2pu.org
Mon Nov 21 11:01:24 UTC 2011


Thanks for posting this Jessy. I just went through the pad and added my
comments, can't wait to see these go live.

--
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On Sat, Nov 19, 2011 at 6:34 PM, Jessy Kate Schingler
<jessy at jessykate.com>wrote:

> hey guys,
>
> i've gotten a start on designing some 101 challenges. my notes and
> thoughts on the first couple (still actively developing) are on the pad
> here:
> http://pad.p2pu.org/webcraft101challenges
>
> at the top are first some general thoughts on my approach. then the actual
> challenge ideas start where it says === CHALLENGE IDEAS ====  down below.
> the programming challenge is the most developed so far, followed by the
> storage and data challenges. as you can see in the notes, the plan is to
> tie these all together. there would also be layout/UI and deployment
> components, as well (all still relatively simple as it's a 101 challenge
> level). but i was taking to heart the stated goal that so far the
> challenges are TOO simple, and we want people to be producing things, and
> for them to build off one another.
>
> feel free to comment in the pad and let me know where things could be
> strengthened or if you have concerns/suggestions for the overall approach.
> chloe i really found your badge "how-to" and suggested critieria helpful
> for thinking this through!!
>
> there is one additional idea that came out of this thought process,
> motivated by the concept of challenges being "meaningful" and unlocking
> something tangible... are you familiar with project euler?
> http://projecteuler.net/. it's been around for many years, and it's a
> site where users can solve mathematically-oriented programming challenges.
> basically its an algorithms site. anyway, the point is that once you solve
> a particular challenge, you "unlock" the forum behind it, where you can
> discuss yours and others' solutions. i think it's a fantastic idea that we
> might want to think about implementing. it gets at not just the
> "meaningful" criteria but also the community/peer learning, mentorship, and
> alumni goals of webcraft. would love your thoughts on offering such a
> thing?
>
> anyway, overall, let me know what you think, and if we're all happy with
> this general direction, then i can start populating some actual new
> challenges on the webcraft site...
>
> --
> Jessy
> http://jessykate.com
>
>
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