[p2pu-webcraft] Web Challenge Task ideas - Create a Choose Your Own Adventure story
Jamie Curle
jamie.curle at jamiecurle.com
Thu Aug 11 12:41:03 UTC 2011
I think it's important to be able to build on the things that learners create - if they want to. Personally I'm a fan of knocking it all down and starting again.
On 11 Aug 2011, at 12:27, Pippa Buchanan wrote:
> Thanks Jamie, totally, all work that learners do should ideally be reusable in some way at a higher level.
>
> I like the idea of the Ajax style interface as you could actually have the story unfold before your eyes as you track the story decisions you've made.
>
> Maybe a prewritten story line could be about choosing between different technologies and trying to get a website delivered in time?
>
> You have 20 minutes before the deadline to make the site live. Do you:
>
> - Retest the site in different browsers?
> - Crack open a beer with your colleagues.
>
> P*
>
>
>
> On 11 August 2011 10:43, Jamie Curle <jamie.curle at jamiecurle.com> wrote:
> Could it be the next level up goal (or possibly a few more ) for someone to take the concept of the game, but move it from a static based "writing lots of html and css" to developing it as a Django app (I'm a little biased here..), or whatever language, framework floats their boat...
>
> If someone didn't want to go all backend with this, they could perform the task in a more frontend manner using JavaScript to load the pages in via Ajax.
>
> I think there's lots of ways to take the initial outcome ( the story, html and css) and to build upwards from that depending on what the learner wants to do.
>
> Cheers,
>
> Jamie,
>
>
> On 11 Aug 2011, at 09:24, Pippa Buchanan wrote:
>
>> Hey everyone,
>>
>> I'm working on a sample task for the Web Challenges - learners are asked to create a web based Choose Your Own Adventure / gamebook story.
>>
>> http://pad.p2pu.org/SoWChallengeCYOA
>>
>> At the same time as writing up the task description I'm testing it out by attempting my own CYOA gamebook about the first day back at school. The two endings I'm working on are the character's mother turning up and embarassing them at school by bringing their lunch into the classroom, or they find a new laptop in their backpack and their Mum is seen as a hero. Maybe dragons would have been easier to write about?
>>
>> http://battlecat.net/sandbox/cyoa/
>>
>> It's actually a really challenging task, because not only are you having to make basic web pages, you're also trying to write a gamebook.
>>
>> SEED Stories
>> It would be great if we could "seed" the task with some text files of sample CYOA that participants can hack and change to complete the task. We can also ask participants to share their original stories under an open license so other students can use them.
>>
>> Is anyone interested in sharing a CYOA gamebook story for others to use as the base of their tasks?
>>
>> Task Alternatives
>> It would be great if where possible, we could offer learners a choice between versions of tasks that are either wacky or more serious, but which work towards the same goals. The goals of this task are to create multiple hyperlinked pages with a shared css file, and to produce a sitemap that documents the pages you've created.
>>
>> Can you think of an alternative task goal that also works towards hyperlinked pages and a sitemap, but that would appeal to a different audience?
>>
>> I'd love to hear what you all reckon,
>>
>> Pippa
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