[p2pu-webcraft] How can we best use HTML5 video (Universal Subtitles, Popcorn etc) for awesome Webcraft content?
Dany Javier Bautista Montaña
danyjavierb at gmail.com
Fri Apr 29 22:04:22 UTC 2011
2011/4/29 Jessica Ledbetter <jessica at jessicaledbetter.com>
> On Fri, Apr 29, 2011 at 1:27 PM, Pippa Buchanan <Pippa.Buchanan at gmail.com>wrote:
>
>> There is something very useful about screencasts - but yep - they are a
>> pain to create. Isn't there's overlap with a discussion on the dev list
>> about a how-to around screencasting?
>>
>>
> I'll have to look for that. Thanks :)
>
> --
> Jessica Ledbetter
> http://jessicaledbetter.com
>
>
>
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>
> ok will wait, your procedure for create content, although i think that
first we need know, the video contents of each video,length etc, (the
jessika's design is nice for a possible implementation)
for instance.
html5 basics.
every video are of 60 min.or more or latter
class 1. Main structure
The <head>
Using new HTML5 structural elements
Styling HTML5 with CSS
When to use the new HTML5 structural
elements
class 2 structuring.
Structuring main content areas
HTML5 outlines
WAI-ARIA
Global attributes
class 3 Forms
New input types
etc.....
and the demos can run in the side or somethig like this.
if Sow define the contents and who will make the videos, we have a half of
the work.
ok, html5 is a cool idea we could be example of good implementation,The
bandwith is only a important thing in mobile devices, because if we
implement html5 in a cool website, we assume that the user have a modern
web browser, some accesibility problems that produce a implementation of
html5 today are irrelevant, we could assume that the user have a good
bandwith, is a risk of the modern web. although the video size can be reduce
with a good edition.
ogg <http://en.wikipedia.org/wiki/Ogg> is native in all the modern browsers.
let us risk, and go to the future.
--
Javascript developer & Mootools Consultant
Html5 evangelist
Moz SoW Rep
http://p2pu.org/webcraft/users/danyjavierb
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