[p2pu-dev] Community Call Notes - 1 September 2011

João Menezes tonyhomes at gmail.com
Thu Sep 1 18:03:58 UTC 2011


Hello, I shared some suggestions by e-mail yesterday about our UX
improvements.

2011/9/1 Rebecca Kahn <bekka at p2pu.org>

> Hi all
>
> Here are the notes from this week's community call. It was all things to
> all people, and then some. Seriously.
> Thanks to everyone who attended.
> All notes, plus those from previous meetings, and the chat transcripts can
> be found on the pad:* *http://pad.p2pu.org/community
> *
>
> Agenda*
>
>
>    - Standups
>    - Feedback on UX [John is moving today - Philipp]
>    - Featured Courses for the weekly mailer
>    - Spam policy
>    - SoW discussion
>
>
>
> *Attendees*
>
>
>    - Alison
>    - Zuzel
>    - Bekka
>    - Philipp
>    - Gunner
>    - Artur
>    - Erin (tardy)
>
>
>
> *NOTES*
>
> *Stand-ups for projects*
>
>    - Assesment & Badges [Erin - by email]
>    - Chloe starts today! Our new Assessment Specialist! Woo!
>    http://varelidi.com/
>    - We are working to define the badging strategy and requirements for
>    the Webcraft Challenges. Hope to have the plan finalized by the end of  this
>    week or first thing next and the goal is to launch at the end of  September
>    along with the first 5 or so challenges. Tracking here:
>    http://pad.p2pu.org/webcraft-challenges-badges
>    - Our advisory/design group is making headway on the assessment
>    framework paper - a deliverable required for the Hewlett grant but also
>    will be important to frame/model our assessments and evidence of learning
>    moving forward.
>    - P2PU is presenting the SoW badges in our nation's capital! Ali (and
>    maybe Jessy?) will be representing for P2PU at the MacArthur DML competition
>    (focused on badges) announcement event in DC and demoing the SoW badge work
>    up to this point with an audience that includes tons of media, fed agency
>    folks, industry bigwigs, etc.(translation: its a big  deal). I am happy to
>    talk more about this at some point on the call if people are interested.
>
>
>
>    - Metrics [Zuzel]
>    - Tracking of page views is on production (only visible on the admin
>    site)
>    - The UI that karen will see and later other organizer will see is on a
>    demo on http://alppha.p2pu.org:8092
>    - Jessica is working on finishing metrics work this week
>
>
>    - User Support [Alison / John]
>    - Adding content to knowledge base in help.p2pu.org
>    - feedback from the community welcome here as well
>    - Anyone can view the help desk as it currently is and offer feedback.
>    - *Ali w**ill prompt community to review within coming weeks, timing
>    will be tied in with UX changes*
>    - Would like admin to contribute core content for now.
>    - At the moment the help desk content is only in English, is there a
>    way to offer this in another language?
>    - Dependent on a community of non-English speakers who can offer
>    support, which we don't quite have yet, but maybe in time.
>    - *On the dev TODO list we have the implementation of Si**n**gle S**i**gn
>    On for help.p2pu.org*
>
>
>    - Webcraft [John is moving today - Philipp]
>    - Challenges review process moving along -
>    -  a lot of feedback from the community already
>    - http://webmaking101.p2pu.org/
>    - John will work with non-p2pu, non-developer people to see how they
>    go, so we can get some real live testing done.
>    - Final draft pushed out early next week for feedback
>
>
>    - UX
>    - A lot of progress made
>    - These are not totally final:
>    - http://alpha.p2pu.org:8091/en/schools/school-of-webcraft/
>    - http://alpha.p2pu.org:8091/en/
>    - Header and footer changes sent out for feedback
>    - Also need feedback about the fonts and background changes
>    - Zuzel rolling these out into the site at the moment
>
>
>    - Tech [Zuzel]
>    - http://blogs.p2pu.org/blog/2011/09/01/new-features-on-p2pu-org-v-1-3/
>    - https://github.com/p2pu/lernanta/wiki/Dev-Meetings-2011 <-- tech
>    update is mostly here
>
>
> *Feedback on UX *
>
>    - If anyone hasn't looked at John's emails (new header and footer),
>    please look at them, and give feedback on the list.
>    - We can revert changes, but always better to get it right before we
>    launch them
>    - General home page and schools home page chnages to come soon.
>    - Also need feedback about the backgrounds and fonts.
>    - Will this be in the course home page draft?
>
>
> *Featured Courses*
>
>    - What's the process to find good courses every week? Alison will bring
>    examples to the list
>    - Ok to include "courses under development"? yes
>    - Needs a tech change (will do it is already in place for schools, just
>    have to do it on the general list too)
>    - Question -> Can Ali provide a lit of things that are looking
>    interesting? She's in touch with course organizers a lot more / daily basis
>    - *Ali* to do a weekly round-up each week going forward
>    - Feature School of Ed courses this week
>    - See Karen's blog posts about this, and loads of tweets #p2puedu<http://pad.p2pu.org/ep/search?query=p2puedu>
>
>
> *Spam policy*
>
>    - Spammers are providing active links on the site to their commercial
>    sites
>    - Ideal will be to hide them completely
>    - This allows rolling back in case something turns out not to be SPAM
>    - Requires development work
>    - Also consider "nofollow" links to reduce
>    - But unless we can make sure SPAMers know it's not really effective
>    - But at least Google doesn't think of us as a spammer
>    - Question/ Boundary case:
>    - Pseudo course which points to someone's URL to increase search
>    results
>    - Need a policy:
>       - Very short -> 3 sentences
>       - We reserve the right to remove content that is unproductive or
>       inappropriate ...
>       - Get Gunner's input on this!
>
>
>    - *Bekka to draft for next week *
>    - Get feedback from community
>
>
> *SoW*
>
>    - Should SoW community members already running courses be allowed to
>    continue to do so? If someone proposes a new course, what happens?
>       - Nope - sorry *we probably don't want this*
>       - Sure - old model still works
>    - Is the new webcraft model still in the P2P spirit?
>       - Major changes to be made to how SoW works in the next little
>       while, in terms of how courses work, challenges, processes etc
>    - Change always has the potential to surface tension points, and we
>    need to consider where these might be and how we should deal with them
>    - For example: At the moment, we have several people who are running
>    successful courses, so how will these fit in with a challenges-oriented way
>    of doing things?
>    - Alison & Zuzel think: until we check if the challenges model is
>    successful we should not get rid of the old model and even if they are su
>    ccessful we need feedback from existing facilitators
>    - An untested challenges model which doesn't work will leave us with
>    nothing, which we want to avoid.
>    - Does this new model mean that more experts will be running courses,
>    and if this is the case does it mean that we might be moving away from the
>    Peer 2 Peer spirit of doing things?
>    - The challenges objective is to make it in fact more scaleable for
>    peer learning to happen
>    - It would be useful to get some documentation on what has worked/not
>    worked so far, so that we can communicate what changes are happening and why
>    - Inheritance of courses has been a problem
>    - Incentives to run courses has been a problem
>       - Need to make incentives for running courses AND for being
>       facilitators stronger.
>       - Charging for the second, third, fourth time round might be an
>       example
>       - Pushback on this has been strong
>
>
>    - Blog posts describing this:
>    -
>    http://blogs.p2pu.org/blog/2011/08/19/state-of-webcraft-webmaking-101/
>    -
>    http://blogs.p2pu.org/blog/2011/08/25/webmaking-101-my-first-few-super-weeks/
>    - *[Philipp]* Next steps:
>    - Communicate the thinking behind what's going on right now better
>    - Challenges we've felt with the courses model
>    - Ideas that will make it MORE p2p
>    - Linger in the problem space
>    - Plan A -> challenges
>    - What about plan B, or C -> let people pay/charge, higher bar to
>    become a facilitator
>    - Webcraft is a pilot (testing a new idea)
>    - Get it out broadly (blog, FB, twitter, email to community list)
>    - Include an ASK to the community
>    - Are we talking around the right problems?
>    - Next survey?
>
>
>
>
>
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>
>
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