[p2pu-dev] Webcraft Technical Priorities (formerly) SoSI News
Jessy Kate
jessy.cowansharp at gmail.com
Sat Apr 2 18:04:32 UTC 2011
Also before you add a ticket, it's good do a quick search to make sure it
isn't a duplicate. The search interface is hard to notice, but there's a
little magnifying glass symbol in the upper right hand corner of the main
content column. Click that from any view and it will expose the search
form.
See attached screenshot :).
On Sat, Apr 2, 2011 at 1:35 PM, Pippa Buchanan <Pippa.Buchanan at gmail.com>wrote:
> Taking this off Community and Dev lists and reminding everyone that the DEV
> list is best for technical discussions as those who care and understand
> about technology are most focussed on this list.
>
> If you have a specific requirement, bug report or feature request, please
> use the Lighthouse system! As with any collaborative software project it is
> important to keep track of the many requests from the community.
>
> http://p2pu.lighthouseapp.com/dashboard
>
> Using Lighthouse will still allow for discussion and comments but most
> importantly let Zuzel be able to triage and prioritise issues in a tool
> designed for such use.
>
> As a main representative and manager of the Webcraft community I recognise
> that there are many requirements specific to our users and they should be
> appropriately identified and considered. Embedding content is one potential
> approach, but it may also result in serious usability issues and along with
> all other approaches should be considered appropriately. At the moment the
> primary goal across P2PU (with the blessing of School of Webcraft, one of
> several main stakeholders) is to get a minimal viable product released.
>
> After this point we have a baseline platform that we can use to
> intelligently improve for all users of P2PU, not just specific use cases.
>
> Personally, I would find it very confusing to have JSFiddle, etherpads,
> source code etc included in the P2PU interface. We already have access to
> all these tools and maybe a viable way of integrating them into P2PU would
> be to make the way we share links to specific content more intentionally
> designed.
>
> I'm happy to run a Webcraft specific community call about our technology
> priorities once we know what the baseline platform is like and will
> coordinate with Zuzel, Alison etc to determine the best way for us to
> collectively identify and present our ideas.
>
> Best,
>
> Pippa
>
>
>
>
>
>
>
>
>
> On 2 April 2011 12:36, Dan Diebolt <dandiebolt at gmail.com> wrote:
>
>> It is a bit of a canard to say there is no obvious consensus and make no
>> effort to reach consensus or gather further opinions by declaring a default
>> action that effectively scuttles the issue.
>>
>> Moreover, it is not much of a technology decision to turn on a standard
>> feature controlled by a configuration file of the CKEditor which is already
>> installed:
>>
>> http://docs.cksource.com/CKEditor_3.x/Users_Guide/Rich_Text/IFrame
>>
>> Look at this from a WebCraft user or course organizer's perspective: The
>> only real tool you are providing these people is a simple rich text editor
>> and a stream of page creations. For anything else you have to go outside the
>> platform to external tools and resources and you are preventing the ability
>> to bring any of these these tools and resources closer to the platform for a
>> more convenient and richer user experience. Within the platform a user can't
>> upload any HTML, CSS, of JavaScript file, has no source code sharing or
>> syntax hightligting capability, no collaborative editor or pad, no real-time
>> communication services (chat, IM, IRC), no ability to aggregate URLs
>> representing assignmnets or work products. These are bedrock requirements
>> for WebCraft and other schools would have their set of core tools and
>> resources.
>>
>> So what is the purpose of registering through P2PU when you have to go
>> off-platform to get to the core tools and resources of any course? You are
>> going to turn the P2PU platform into a ghetto if you don't integrate these
>> core tools and resources into the platform.
>>
>>
>>
>
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>
>
--
Jessy Cowan-Sharp
http://jessykate.com
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